wow gold Travelling the world of Tibia is part of the fun. However, adventurers need to know some basic things before they can start out to explore the world they are living in. A note in advance: Before exploring a new area or dungeon it is a good idea to ask a veteran player what to expect. Remember you could get lost or run into the arms of some unfriendly creature! a) WildernessThere are many settlements, but for the most part they are nothing but isolated outposts of civilisation in a land that otherwise is wild and unforgiving. The wilderness is full of dangers, and even though there are some well-kept roads travelling is always risky. The following is a list of things you may encounter on your travels. Blueberry Bushes: The popular Tibia blueberries grow on these bushes. To pick berries simply right-click on the bush and select "Use". Grass: While grass is not as well suited for travelling as roads are, your character will be able to move reasonably fast on it. Jungle Grass: Highly grown jungle grass is impassable. However, adventurers can remove it using machetes. Loose Stone Piles: You should watch out for loose stone piles, since they are usually reliable indicators that there is a hidden entrance to a dungeon. You can open the entrance by using a shovel on the stone pile. Roads: Roads are built for travelling, and on no ground will your character move faster than on a road. Sand: Not surprisingly, sand is quite common in desert areas. It is fairly good to travel on. Snow: While your characters are quite immune against its cold, snow will slow them down considerably. Swamp: The eastern regions of Tibia are full of treacherous swamps. Swamps cannot be entered, so you will have to find a way around them. Trees: A common sight in Tibia. It is not possible to cut down trees. Water: Even though there is a special underwater area it is not possible to move on water fields, so to cross rivers or other bodies of water you will have to find a bridge or perhaps a ferry. Be careful when handling items close to water, because any items thrown into it are lost forever. It is possible to fish in water fields by using a fishing rod onto them. However, note that fishing may not work with certain water fields, or if a fish has recently been caught in the field you are fishing in. Wheat: Wheat is cultivated in many areas on Tibia. Once it is ripe it can be harvested by using a scythe. A bunch of wheat can be used to bake the delicious Tibia bread. b) DungeonsThe world of Tibia is ancient, and many different civilisations have left their mark on it. There are mysterious ruins and long-forgotten dungeons everywhere, and these remnants of past glory are now ideal hideouts for the many dangerous creatures that roam the land. Dungeons come in many forms, but there are one or two things players should know. Pay attention to the ground you are moving on, because dungeon floors are often muddy, and your character will be much slower than usual when moving on such ground. Also, note that dungeon floors can conceal secret holes. Use a pick axe on the floor to find out if there are secret openings. To go down a hole move your character onto it. However, note that you need a rope if you wish to climb up a hole. Place your character on the floor next to a rope spot and use a rope on it. Note that it is also possible to rope up other characters or creatures from above if they are placed below a hole. c) TransportationEven though the Tibian oceans are notoriously difficult to sail there are some fearless captains who brave the treacherous waters. These weather-beaten men of the sea will take you to almost any place for a hefty fee, provided you are a premium player. If you are on a ship from or to the Ice Islands and happen to arrive in a large crowd of Tibia adventurers, Buddel and his colleagues Svenson, Carlson and Nielson can bring you to a random nearby place outside their ship. Just greet them and ask for a kick. Note that this does not work in Svargrond. Also, there is a flying carpet service which is famous for its convenient travels and the unrivalled speed of transportation. Unfortunately, though, this service is only available in very few places. Finally, there are rumours of an underground connection between the dwarven city of Kazordoon and the small island of Cormaya. It is said this service relies on mysterious dwarven technology, but as of yet, no hard evidence has been found that could prove the truth of these reports. Kazordoon, however, has a very unique transportation system available for all Tibia adventurers. Within the city, little ore wagons serve the 5 most important locations: depot, shopping quarter, temple, steam boat and main gate. Once you have paid your weekly fare at Lokur in the depot, hop in the correct wagon and get quickly to the destination of your choice. Thanks for your reading,and hope this section will help you to understand much more about the world of Tibia. cheap wow gold